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@ Card Games in Math =
Class
are useful activities for students. &=
nbsp;
Page (1) @
Recently in= the news it was reported, two of the most w= ealthy men in the world
Bill Gates
and Warren Buffet play =
Bridge
regularly.
They both a= dvocate playing any type of card game is healthy activity for the brain.
This has en= couraged me to return to my roots in Basic Math, where I had students
on a regula= r basis play a specific type of card game with a brief set of standard rules.
I would org= anize my students in groups of four with two doing w= ell in Basic Math
and two being challenged with Basic Math. This arrangement work w= ell for Team
Mates and m= any times the challenged Math students were = the better card players.
After the g= ames were played on a regular basis usually on Fridays, the challenged
students be= gan to help the non-card playing team mates do better at playing cards
which lead = them to accept help from better Math students.&nbs= p; The better card players
did not allow any help previously to playing ca= rds, but, games made it acceptable.=
In the TV n=
ews report
on Bill=
Gates and Warren B=
uffet, it was quite apparent that
playing cards was an older adult pastime, but, younger adults were starting to play.
Playing car= ds was a natural pastime in my family gatherings. Thus, I became an avid
adult playe= r with card games such as Euchre and later Bridge which I really love= d!
Two easy ca= rd games to start with since many students are not very good at games
was Hearts = and Spades. These two card games = were similar in rules but different
in the fina= l result or achievement in winning the game. &= nbsp; Hearts is a game where the
players
the table) = while Spades was just the opposite where players tried= to grab all cards.
Hearts is a= card game where the low point player wins while Spades is a card game
where the <=
st1:place
w:st=3D"on">
playing str= ategies which really expect applying the rules and focus on playing cards.
Keep in mind, Card games are a natur= al Mathematics environment since players are
provided wi= th a set of elements and a specific set of rules and guides = lines as to how
playing the=
card game
would lead to solving
the problem which is winning a game.
Trying not = to reinvent the wheel, the link = below is an inclusive set of rules for Hearts!
http://www.pagat.com/reve= rse/hearts.html
These rules= need to be modified and provided on a need= to know basis to my students.
Again, not = to reinvent the wheel, the link = below is an inclusive set of rules for Spades!
http://www.pagat.com/bosto= n/spades.html
These rules= need to be modified and provided on a need= to know basis to my students.
The Friday = Game day usually was done after a short, bu= t, regular quiz over the weeks
Math activi= ties which included concepts and computat= ion along with word problems.
Most of the= time, (this means quite a few times) my students wanted me to allow them
to play pok= er since they considered it an accep= table adult game, but, I told them it was
not allow t= o bet with money so playing poker would be very boring and not challenging.
@ Card Games in Math =
Class
are useful activities for students. &=
nbsp;
Page (2) @
After stude= nts became good or needing a change in their card playing activity,
I would int= roduce the two new card games with similar but different concepts.
The new gam= es were Straight Rummy and Gin Rummy which required in a game
for players= to try and get the highest number of poi= nts while the other the lowest.
These new c= ard games only provided the players with 8 playing cards at the start.
Then requir= ed them to interact with each other by drawing cards from a deck and
discarding = cards into a discard pile which allow the next player a choice of either.
Trying not = to reinvent the wheel, link below is an inclusive s= et of rules for Rummy!
http://www.pagat.com/rummy/r= ummy.html
These rules= were modified and provided on a need to= know basis to my students.
Again, not = to reinvent the wheel, link belo= w is inclusive set of rules for Gin Rummy!<= /p>
http://www.pagat.com/rumm= y/ginrummy.html
These rules= were modified and provided on a need to= know basis to my students.
###########= ################
Again stude= nts become good or needing a change in their card playing activity,
I would int= roduce the two new card games with similar but different concepts.
The new gam= es were Crazy 8s regular deck and UNO invented deck both games
had similar= rules but the elements of the games were different causing a focus.
These new c= ard games only provided the players with 8 playing cards at the start.
Then requir= ed them to interact with each other by drawing cards from a deck and
discarding = cards into a discard pile which allow the next player a choice of either.
Trying not = to reinvent the wheel, link below is an inclusive s= et of rules for Crazy 8s!
http://www.pagat.com/eigh= ts/crazy8s.html
These rules= were modified and provided on a need to= know basis to my students.
Again, not = to reinvent the wheel, link belo= w is an inclusive set of rules for UNO!
http://www.noprivileg= e.com/ab/uno-howto.html
These rules= were modified and provided on a need to= know basis to my students.
###########= ################
Advanced st= udent players eventually start playing Euchre & Double Deck Euchre
but these m= ore difficult games, required muc= h more sophisticated playing strategies.
Reference: http://www.pagat.com/ & http://thehouseofcards.= com/retail/uno.html